Serious Games Global Market 2023 - By Opportunities, Trends, Share, Size, And Key Drivers Forecast To 2032
The Serious
Games Global Market Report 2023 by The Business Research Company, provides serious
games market overview across 60+ geographies in the seven regions -
Asia-Pacific, Western Europe, Eastern Europe, North America, South America,
Middle East, Africa for the 27 major global industries. The report covers a ten-year
historic period – 2010-2021, and a ten-year forecast period – 2023-2032.
Learn More On The Serious Games Market:
https://www.thebusinessresearchcompany.com/report/serious-games-global-market-report
According to The Business Research Company’s Serious Games Global
Market Report 2023, the market size is expected to grow from$8.31 billion in
2022 to $10.18 billion in 2023, at a compound annual growth rate (CAGR) of
22.5%. The Russia-Ukraine war disrupted the chances of global economic recovery
from the COVID-19 pandemic, at least in the short term. The war between these
two countries has led to economic sanctions on multiple countries, a surge in
commodity prices, and supply chain disruptions, causing inflation across goods
and services and affecting many markets across the globe. The market size of
the serious games is expected to grow to $22.54 billion in 2027 at a CAGR of
22.0%.
The adoption
of virtual reality in training and development activities is expected to propel
the growth of the serious games market. Virtual reality is an artificial world
made with software and presented to the user in a way that causes them to
suspend belief and take it for granted that it is real. Virtual reality offers
a learning environment where people may experiment with new skills, fail
safely, learn from their errors, and advance professionally.
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The Report (Includes Graphs And Tables):
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The serious games market
is segmented:
1) By Gaming Platform: Smartphone, Console, PC, Other Platforms
2) By Application: Simulation and Training, Research and Planning, Advertising
and Marketing, Human Resources, Other Applications
3) By Industry Vertical: Education, Healthcare, Aerospace and Defense,
Government, Retail, Media and Entertainment, Other Verticals
The emerging technological infrastructure has emerged as a
key trend in the serious games market. Major players in the serious games
market are bringing innovations to games through cloud computing, virtual
reality, the metaverse, and other technologies. The metaverse is a virtual
world in which users can communicate with each other in a computer-generated
environment. It gives real-time experience to the players and makes the games
interactive. For instance, in March 2022, Amazon, a US-based multinational
technology company that focuses on e-commerce, cloud computing, digital
streaming, and artificial intelligence, launched AWS Cloud Quest. AWS Cloud
Quest is a role-playing game played online to make it simpler for users to
learn cloud computing techniques. The cloud practitioners can design their
avatars that roam a virtual city and assist its inhabitants in resolving
cloud-related technological problems. Users can gain additional character
styles, pet companions, city themes, and virtual goods like a hoverboard and a
unicorn pool float by completing Amazon Web Services simulations and challenge.
The serious games market report table of contents includes:
1. Executive
Summary
2. Serious
Games Market Characteristics
3. Serious
Games Market Trends And Strategies
4. Serious
Games Market – Macro Economic Scenario
5. Serious
Games Market Size And Growth
........................
26. Africa
Serious Games Market
27. Serious
Games Market Competitive Landscape And Company Profiles
28. Key
Mergers And Acquisitions In The Serious Games Market
29. Serious
Games Market Future Outlook and Potential Analysis
30. Appendix
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